A while ago I had made a viking shield as a student for one of my first in-game props. Since then, I have developed my skills greatly and wanted to see what I could do to revise that shield now with the techniques I have learned from various peers and mentors of mine throughout several months.
With this shield I had made a high-poly sculpt in ZBrush, then moved onto the low-poly textures and renders. This was my first time actually using I-Ray as a renderer and really love it! I'm definitely going to use it more in the future.