80 Level Interview - OId London Real-Time Environment

Had the pleasure do to an interview with 80 Level about how I approached my real-time game environment Old London. In this interview I talk about modularity, tiling textures, hand-sculpting, and lighting with Unreal Engine 4.
Link to the full interview:
https://80.lv/articles/001agt-old-london-combining-modularity-hand-sculpting/