Old London Slums

Old London Real-Time Environment

Detail Lighting

Detail Lighting

Various high-poly sculpts

Various high-poly sculpts

Modular pieces

Modular pieces

Modular pieces

Modular pieces

Real-time environment done in Unreal Engine 4.
Created this project in 10 weeks building modular pieces in Maya and sculpting high-poly in ZBrush. Baked down in Substance Painter and Marmoset Toolbag.

All tileable textures created in Substance Designer.